Agent Sharpe

Archetype: Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Player: @Blood Speaker

Ray Sharpe is an interesting case: while technically a mutant, his mutation allows him to control raw magical energies for various effects, without the need for incantations. This mutation began to manifest shortly after high school, while Sharpe was still a young cadet in the Freedom Corps. Longbow was interested in training him as a future Ballista, but Agent Eli Bowman convinced him to instead become one of the founders of the nascent Star Patrol. Since then, Sharpe has become the commander of both the Magic and Mutant divisions of the Star Patrol and liaison to General Hammond in Firebase Zulu, roles he finds both challenging and rewarding.

Originally a very light-hearted, and often flirtatious, member of Star Patrol, harsh experience has given him a more mature perspective. Now armed with the magical training he’s received from allies in the Cabal and Midnight Squad, he has grown into the leadership role fate thrust him into.